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What’s Next for From Software? Predicting the Future of Soulslike Games

From Software has been on a roll lately, shifting the boundaries of the Soulslike genre with their groundbreaking titles. From the brutal, methodical combat of Dark Souls to the expansive open-world exploration of Elden Ring, they’ve continuously evolved. Now, after the massive success of Elden Ring and the studio's venture into new territories with games like Armored Core 6 and Night Rain, many fans are left wondering: what’s next for From Software? Could we see another Elden Ring or Dark Souls-level game in the future? Let’s take a deep dive into what From Software might be planning next for their flagship Soulslike games.

The Evolution of From Software Games

To understand what the next big Soulslike title might look like, it's essential to look at the evolution of From Software's previous games. If we trace the line from Dark Souls III to Sekiro to Elden Ring, the progression is clear: From Software consistently experiments with new mechanics, improves on combat systems, and pushes the envelope in terms of world-building.

In Dark Souls III, the combat became faster and more fluid, borrowing elements from Bloodborne like stagger mechanics and visceral attacks. Sekiro went even further, introducing a faster, more dynamic combat system and the addition of a jump mechanic that radically changed how players approached combat and exploration. Then came Elden Ring, which took the traditional Dark Souls formula and expanded it into an open world, introducing horseback riding, dynamic weather, and a more expansive approach to exploration.

Each game has built on the previous one, but what comes after Elden Ring? From Software has always hinted at a process of experimentation, and titles like Night Rain and The Dusk Bloods may very well lay the groundwork for their next major Soulslike installment.

Smaller Projects, Bigger Ideas

From Software president Hidetaka Miyazaki has talked openly about the intense toll Elden Ring took on the studio, stating that it’s difficult to imagine working on a game of that scale again. He mentioned that multiple smaller projects might be the key moving forward, allowing younger talent within the studio to explore new directions and experiment with fresh ideas.

This doesn’t mean we won’t see another Souls game — far from it. However, the scale of future games may be smaller, more tightly packed, and perhaps less open-world than Elden Ring. From Software’s history shows that innovation thrives within constraints, and the next Souls game might focus on refining and improving upon what we’ve already seen rather than reinventing the wheel.

Key Innovations from Current Titles

With Elden Ring, Night Rain, and Armored Core 6 all sharing the same engine, it’s clear that From Software is testing a lot of ideas that could make their way into future titles. Let’s break down some of the most promising innovations that could influence the next big Souls game:

  1. Speed and Verticality – One of the standout features of Night Rain is its increased movement speed and the addition of verticality through the elimination of fall damage. These changes could translate well into a future Soulslike title, making exploration feel faster and more dynamic.
  2. Character AbilitiesNight Rain introduces character abilities, which could easily be adapted for a Souls game. These abilities might not work in exactly the same way, but imagine integrating them into Elden Ring’s weapon arts or player movement. From the grappling hook to flight-based abilities, there’s a lot of potential here.
  3. Reworked Magic Systems – The magic systems in From Software games have remained fairly similar, with small tweaks from Demon's Souls to Dark Souls and Elden Ring. With games like Recluse pushing for more innovation in magic mechanics, it’s likely that the next Souls game will introduce a more unique approach to magic. Perhaps space magic or cosmic magic could be the next big leap in the franchise.
  4. Weapon and Combat System Tweaks – From Sekiro to Elden Ring, From Software has always pushed the boundaries of combat. It’s possible that the next game will continue this evolution, with new combat systems that incorporate faster, more fluid movement, or even entirely new ways to approach battles, possibly incorporating elements from Armored Core 6.

The Possibility of Flying Combat

One of the more outlandish ideas that could make its way into the next Soulslike game is the concept of flying. If you’ve played Armored Core 6, you’ll know that the movement mechanics there are unlike anything we’ve seen in a Souls game. While it’s unlikely we’ll see full-on mechs, the idea of introducing aerial combat or abilities that allow the player to soar through the air isn’t entirely out of the question. This could radically change boss fights, adding an entirely new dimension to combat. Imagine fighting a dragon in mid-air or using flight as a tactical advantage in battles.

The Cosmic Horror and Fantasy Blend

Miyazaki is known for blending fantasy with elements of cosmic horror, a style that was prevalent in Bloodborne and Elden Ring. The dark gods, alien-like creatures, and meteors in Elden Ring all hinted at a deeper, more supernatural element to the world. With the studio’s interest in cosmic themes, it’s likely that the next Souls game will explore these ideas even further, perhaps incorporating space or celestial magic into the gameplay.

A Smaller, More Focused World?

It’s clear that Elden Ring was the culmination of From Software’s open-world ambitions, and it may be unlikely they’ll return to such a vast scale in the immediate future. Based on fan feedback and Miyazaki’s own reflections on the game’s development, the next title could feature a smaller, more contained world. Fans of Dark Souls III and Bloodborne might get what they’ve been asking for: a more focused experience with traditional level design and tighter exploration.

Looking Ahead: The Future of Soulslike Games

While the specifics of what From Software has planned for their next major Soulslike game are still unclear, it’s obvious that the studio is committed to continuing its tradition of innovation. From faster combat to unique character abilities and possible cosmic magic, the possibilities are endless. What’s certain is that the next Souls game won’t simply be a rehash of past titles. From Software is constantly evolving, and with their current crop of smaller projects, they’re likely testing new ideas to bring something fresh and unexpected to the table.

If you’re excited about the future of Elden Ring and Soulslike games, you might be wondering how you can prepare for what’s next. For those looking to maximize their Elden Ring experience, a quick way to level up and boost your progress is to buy Elden Ring runes. This can help you access better gear, progress faster, and enjoy the game at a deeper level. For a more seamless transaction, you can even buy Elden Ring runes with PayPal on trusted platforms like U4GM, ensuring a safe and easy experience.


From Software's ability to surprise us is one of the reasons why their games remain some of the most engaging in the industry. While the next major Soulslike title may take a different direction from Elden Ring, the studio's history of innovation and willingness to experiment suggests it will be anything but predictable. As fans, all we can do is wait and see what new ideas From Software will introduce next.